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TextLibrary Text tag="[SPELL_SARC_NAME]" Archery /Text Text tag="[SPELL_SARC_DESC]" Does damage equal to half your enemy apos;s Yellow Mana /Text Text tag="[SPELL_SARC_DETL]" Your turn does not end if Yellow Mana is 15+ /Text Text tag="[SPELL_SBAC_NAME]" Battle Cry /Text Text tag="[SPELL_SBAC_DESC]" Randomly creates a +5 Skull /Text Text tag="[SPELL_SBAC_DETL]" Your turn does not end if Red Mana is 15+ /Text Text tag="[SPELL_SBAV_NAME]" Bone Avatar /Text Text tag="[SPELL_SBAV_DESC]" Adds points equal to your Green Mana to your Battle skill /Text Text tag="[SPELL_SBAV_DETL]" Reduces your Green Mana to zero /Text Text tag="[SPELL_SBLU_NAME]" Bloodlust /Text Text tag="[SPELL_SBLU_DESC]" Adds +12 to Red Mana /Text Text tag="[SPELL_SBLU_DETL]" After receiving your mana, the turn ends /Text Text tag="[SPELL_SBNA_NAME]" Banestorm /Text Text tag="[SPELL_SBNA_DESC]" Destroys all Yellow Gems, and adds +1 to Air Mastery for each one /Text Text tag="[SPELL_SBNA_DETL]" You gain full effect for each gem destroyed /Text Text tag="[SPELL_SBNE_NAME]" Banequake /Text Text tag="[SPELL_SBNE_DESC]" Destroys all Green Gems, and adds +1 to Earth Mastery for each one /Text Text tag="[SPELL_SBNE_DETL]" You gain full effect for each gem destroyed /Text Text tag="[SPELL_SBNF_NAME]" Banefire /Text Text tag="[SPELL_SBNF_DESC]" Destroys all Red Gems, and adds +1 to Fire Mastery for each one /Text Text tag="[SPELL_SBNF_DETL]" You gain full effect for each gem destroyed /Text Text tag="[SPELL_SBNW_NAME]" Banefrost /Text Text tag="[SPELL_SBNW_DESC]" Destroys all Blue Gems, and adds +1 to Water Mastery for each one /Text Text tag="[SPELL_SBNW_DETL]" You gain full effect for each gem destroyed /Text Text tag="[SPELL_SBRA_NAME]" Berserk Rage /Text Text tag="[SPELL_SBRA_DESC]" Turns Red Gems into Skulls /Text Text tag="[SPELL_SBRA_DETL]" Your turn does not end if Red Mana is 15+ /Text Text tag="[SPELL_SBRF_NAME]" Breathe Fire /Text Text tag="[SPELL_SBRF_DESC]" Does 1 point of damage for every point of your Red Mana /Text Text tag="[SPELL_SBRF_DETL]" Reduces your Red Mana to zero /Text Text tag="[SPELL_SBRI_NAME]" Breathe Ice /Text Text tag="[SPELL_SBRI_DESC]" Does 1 point of damage for every point of your Blue Mana /Text Text tag="[SPELL_SBRI_DETL]" Reduces your Blue Mana to zero /Text Text tag="[SPELL_SBRL_NAME]" Burial /Text Text tag="[SPELL_SBRL_DESC]" Turns all Skulls and Gold Coins into Green Gems /Text Text tag="[SPELL_SBRL_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SBRP_NAME]" Breathe Plague /Text Text tag="[SPELL_SBRP_DESC]" Does 1 point of damage for every point of your Yellow Mana and inflicts Disease for 20 turns /Text Text tag="[SPELL_SBRP_DETL]" Reduces your Yellow Mana to zero /Text Text tag="[SPELL_SBRZ_NAME]" Breathe Poison /Text Text tag="[SPELL_SBRZ_DESC]" Does 1 point of damage for every point of your Green Mana and inflicts Poison for 20 turns /Text Text tag="[SPELL_SBRZ_DETL]" Reduces your Green Mana to zero /Text Text tag="[SPELL_SBSG_NAME]" Besiege /Text Text tag="[SPELL_SBSG_DESC]" Destroys a random 3x3 grid of gems /Text Text tag="[SPELL_SBSG_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SBST_NAME]" Bone Strike /Text Text tag="[SPELL_SBST_DESC]" Reduces your enemy apos;s Green Mana to 0 /Text Text tag="[SPELL_SBST_DETL]" Your turn does not end if their Green Mana is 10+ /Text Text tag="[SPELL_SBUR_NAME]" Burn /Text Text tag="[SPELL_SBUR_DESC]" Turns all Green Gems into Red Gems /Text Text tag="[SPELL_SBUR_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SCAU_NAME]" Cauterize /Text Text tag="[SPELL_SCAU_DESC]" Adds +1 to Life Points for every Red Gem in play /Text Text tag="[SPELL_SCAU_DETL]" Red Gems are not destroyed /Text Text tag="[SPELL_SCBO_NAME]" Chaos Bolt /Text Text tag="[SPELL_SCBO_DESC]" Does damage equal to the mana of a random Mana Reserve /Text Text tag="[SPELL_SCBO_DETL]" The respective Mana Reserve is reduced to zero /Text Text tag="[SPELL_SCHA_NAME]" Channel Air /Text Text tag="[SPELL_SCHA_DESC]" Adds +5 to Yellow Mana /Text Text tag="[SPELL_SCHA_DETL]" Your turn does not end /Text Text tag="[SPELL_SCHE_NAME]" Channel Earth /Text Text tag="[SPELL_SCHE_DESC]" Adds +5 to Green Mana /Text Text tag="[SPELL_SCHE_DETL]" Your turn does not end /Text Text tag="[SPELL_SCHF_NAME]" Channel Fire /Text Text tag="[SPELL_SCHF_DESC]" Adds +5 to Red Mana /Text Text tag="[SPELL_SCHF_DETL]" Your turn does not end /Text Text tag="[SPELL_SCHG_NAME]" Charge! /Text Text tag="[SPELL_SCHG_DESC]" Destroys a selected row of gems and does 5 points of damage /Text Text tag="[SPELL_SCHG_DETL]" You gain the effects of every gem destroyed /Text Text tag="[SPELL_SCHL_NAME]" Challenge /Text Text tag="[SPELL_SCHL_DESC]" Adds +50% to damage on both players for 6 turns /Text Text tag="[SPELL_SCHL_DETL]" Your turn does not end if Yellow Mana is 15+ /Text Text tag="[SPELL_SCHM_NAME]" Charm /Text Text tag="[SPELL_SCHM_DESC]" All Skulls in play are destroyed /Text Text tag="[SPELL_SCHM_DETL]" Adds +1 to Life Points for every Skull destroyed /Text Text tag="[SPELL_SCHV_NAME]" Chivalry /Text Text tag="[SPELL_SCHV_DESC]" Raises all Mana Reserves to full on both players /Text Text tag="[SPELL_SCHV_DETL]" Removes all status effects on both players /Text Text tag="[SPELL_SCHW_NAME]" Channel Water /Text Text tag="[SPELL_SCHW_DESC]" Adds +5 to Blue Mana /Text Text tag="[SPELL_SCHW_DETL]" Your turn does not end /Text Text tag="[SPELL_SCLE_NAME]" Cleansing /Text Text tag="[SPELL_SCLE_DESC]" Causes all gems in play to be cleared and replaced /Text Text tag="[SPELL_SCLE_DETL]" After the board is reset, the turn ends /Text Text tag="[SPELL_SCLI_NAME]" Call Lightning /Text Text tag="[SPELL_SCLI_DESC]" Destroys a selected column of gems /Text Text tag="[SPELL_SCLI_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SCLM_NAME]" Calm /Text Text tag="[SPELL_SCLM_DESC]" Removes all status effects on both players /Text Text tag="[SPELL_SCLM_DETL]" Your turn does not end if Blue Mana is 10+ /Text Text tag="[SPELL_SCLV_NAME]" Cleave /Text Text tag="[SPELL_SCLV_DESC]" Does 1 point of damage for every Yellow Gem in play /Text Text tag="[SPELL_SCLV_DETL]" All Yellow Gems in play are destroyed /Text Text tag="[SPELL_SCMA_NAME]" Consume Mana /Text Text tag="[SPELL_SCMA_DESC]" Destroys all Mana Gems of a random color /Text Text tag="[SPELL_SCMA_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SCON_NAME]" Conflagration /Text Text tag="[SPELL_SCON_DESC]" Turns all gems of the selected type into Red Gems /Text Text tag="[SPELL_SCON_DETL]" Any type can be selected, including Skulls or Gold /Text Text tag="[SPELL_SCOU_NAME]" Courage /Text Text tag="[SPELL_SCOU_DESC]" Removes all status effects on you /Text Text tag="[SPELL_SCOU_DETL]" Your turn does not end if Blue Mana is 10+ /Text Text tag="[SPELL_SCTH_NAME]" Call the Horde /Text Text tag="[SPELL_SCTH_DESC]" Destroys all Green and Red Gems /Text Text tag="[SPELL_SCTH_DETL]" Adds +1 to Red Mana, Green Mana, and Life Points for every gem destroyed /Text Text tag="[SPELL_SCTO_NAME]" Chill Touch /Text Text tag="[SPELL_SCTO_DESC]" Reduces all your enemy apos;s Mana Reserves by 3 /Text Text tag="[SPELL_SCTO_DETL]" Adds +5 to your Green Mana /Text Text tag="[SPELL_SDBO_NAME]" Dark Bolt /Text Text tag="[SPELL_SDBO_DESC]" Blinds the target for 2 turns /Text Text tag="[SPELL_SDBO_DETL]" Also drains 5 points of Yellow and Red Mana /Text Text tag="[SPELL_SDBR_NAME]" Deathbringer /Text Text tag="[SPELL_SDBR_DESC]" Randomly creates Skulls equal to one third your Red Mana /Text Text tag="[SPELL_SDBR_DETL]" No more than 10 Skulls will be created /Text Text tag="[SPELL_SDDI_NAME]" Death Dive /Text Text tag="[SPELL_SDDI_DESC]" Does 3 points of damage to enemy /Text Text tag="[SPELL_SDDI_DETL]" Plus an additional +1 for every Yellow Gem in play /Text Text tag="[SPELL_SDGZ_NAME]" Death Gaze /Text Text tag="[SPELL_SDGZ_DESC]" Does damage equal to half of enemy apos;s current Life Points /Text Text tag="[SPELL_SDGZ_DETL]" Randomly creates a Skull for every 5 damage done (max limit of 10). /Text Text tag="[SPELL_SDIV_NAME]" Divine Right /Text Text tag="[SPELL_SDIV_DESC]" Destroys all Purple Stars /Text Text tag="[SPELL_SDIV_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SDRR_NAME]" Double Roar /Text Text tag="[SPELL_SDRR_DESC]" Turns all Yellow and Red Gems into Skulls /Text Text tag="[SPELL_SDRR_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SDST_NAME]" Deathsting /Text Text tag="[SPELL_SDST_DESC]" Causes Poison on your enemy for 8 turns /Text Text tag="[SPELL_SDST_DETL]" Plus additional damage equal to your Red Mana /Text Text tag="[SPELL_SDUP_NAME]" Duplicate /Text Text tag="[SPELL_SDUP_DESC]" Duplicates an enemy item and gives it to you /Text Text tag="[SPELL_SDUP_DETL]" The enemy item is not destroyed /Text Text tag="[SPELL_SEGZ_NAME]" Energize /Text Text tag="[SPELL_SEGZ_DESC]" Adds +25 to Life Points /Text Text tag="[SPELL_SEGZ_DETL]" Reduces your Mana Reserves to zero /Text Text tag="[SPELL_SENR_NAME]" Enrage /Text Text tag="[SPELL_SENR_DESC]" Adds your Red Mana total to your Battle skill for 8 turns. /Text Text tag="[SPELL_SENR_DETL]" Your turn does not end after casting this spell. /Text Text tag="[SPELL_SENT_NAME]" Entangle /Text Text tag="[SPELL_SENT_DESC]" Enemy loses 1 turn /Text Text tag="[SPELL_SENT_DETL]" Plus an additional turn for every 20 of your Green Mana /Text Text tag="[SPELL_SEPO_NAME]" Earthpower /Text Text tag="[SPELL_SEPO_DESC]" Destroys all Green Gems /Text Text tag="[SPELL_SEPO_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SESK_NAME]" Eat Skulls /Text Text tag="[SPELL_SESK_DESC]" Destroys all Skulls, doing no damage for destroyed Skulls /Text Text tag="[SPELL_SESK_DETL]" Adds +1 to Battle for every Skull destroyed /Text Text tag="[SPELL_SEVA_NAME]" Evaporate /Text Text tag="[SPELL_SEVA_DESC]" Turns all Blue Gems into Yellow Gems /Text Text tag="[SPELL_SEVA_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SFAV_NAME]" Favor /Text Text tag="[SPELL_SFAV_DESC]" Gives a 50% chance to add +1 to Life Points for each Experience point received /Text Text tag="[SPELL_SFAV_DETL]" Lasts for 8 turns, plus an additional turn for every 6 of your Yellow Mana /Text Text tag="[SPELL_SFBA_NAME]" Fireball /Text Text tag="[SPELL_SFBA_DESC]" Destroys a selected 3x3 grid of gems, gaining full effects for all gems destroyed /Text Text tag="[SPELL_SFBA_DETL]" Plus an additional 8 damage /Text Text tag="[SPELL_SFBM_NAME]" Fire Bomb /Text Text tag="[SPELL_SFBM_DESC]" Attaches a Firebomb to your opponent for 12 turns /Text Text tag="[SPELL_SFBM_DETL]" If Red Mana is 12 or higher, the Firebomb explodes doing 5 damage /Text Text tag="[SPELL_SFBO_NAME]" Fire Bolt /Text Text tag="[SPELL_SFBO_DESC]" Does 4 points of damage to enemy /Text Text tag="[SPELL_SFBO_DETL]" Plus an additional +1 for every 8 Red Mana /Text Text tag="[SPELL_SFBT_NAME]" Frostbite /Text Text tag="[SPELL_SFBT_DESC]" Does 1 point of damage for every Blue Gem in play /Text Text tag="[SPELL_SFBT_DETL]" Destroys all Blue Gems /Text Text tag="[SPELL_SFCA_NAME]" Flame Cannon /Text Text tag="[SPELL_SFCA_DESC]" Explodes 4 random Gems on the grid, destroying other gems around them /Text Text tag="[SPELL_SFCA_DETL]" You gain the effects of every gem destroyed /Text Text tag="[SPELL_SFLV_NAME]" Flaming Avatar /Text Text tag="[SPELL_SFLV_DESC]" Adds points equal to your Red Mana to a random Skill /Text Text tag="[SPELL_SFLV_DETL]" Reduces your Red Mana to zero /Text Text tag="[SPELL_SFOD_NAME]" Finger of Death /Text Text tag="[SPELL_SFOD_DESC]" Turns a selected grid into a +5 Skull /Text Text tag="[SPELL_SFOD_DETL]" After gem is transformed, the turn ends /Text Text tag="[SPELL_SFOF_NAME]" Forest Fire /Text Text tag="[SPELL_SFOF_DESC]" Does 6 points of damage to enemy /Text Text tag="[SPELL_SFOF_DETL]" Plus an additional +1 for every 4 Red Mana /Text Text tag="[SPELL_SFRZ_NAME]" Freeze /Text Text tag="[SPELL_SFRZ_DESC]" Turns Red Gems into Blue Gems /Text Text tag="[SPELL_SFRZ_DETL]" Adds +1 to Blue Mana for every transformed gem /Text Text tag="[SPELL_SFSH_NAME]" Fire Shield /Text Text tag="[SPELL_SFSH_DESC]" Protects against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[SPELL_SFSH_DETL]" Lasts for 8 turns, plus an additional turn for every 3 of your Red Mana /Text Text tag="[SPELL_SFSK_NAME]" Flaming Skulls /Text Text tag="[SPELL_SFSK_DESC]" Turns Green Gems into Skulls /Text Text tag="[SPELL_SFSK_DETL]" Turns Blue Gems into Red Gems /Text Text tag="[SPELL_SFSP_NAME]" Fire Siphon /Text Text tag="[SPELL_SFSP_DESC]" Reduces your enemy apos;s Red Mana to zero /Text Text tag="[SPELL_SFSP_DETL]" Adds +1 to Life Points for every Red Mana reduced /Text Text tag="[SPELL_SGEM_NAME]" Gemberry /Text Text tag="[SPELL_SGEM_DESC]" Adds +5 to Life Points /Text Text tag="[SPELL_SGEM_DETL]" Plus an additional +1 for every 4 Blue Mana /Text Text tag="[SPELL_SGOW_NAME]" Gust of Wind /Text Text tag="[SPELL_SGOW_DESC]" Turns 5 random gems into Yellow Gems /Text Text tag="[SPELL_SGOW_DETL]" Plus an additional gem for every 8 Yellow Mana /Text Text tag="[SPELL_SHAS_NAME]" Haste /Text Text tag="[SPELL_SHAS_DESC]" Does 4 points of damage to your enemy whenever you get an extra turn /Text Text tag="[SPELL_SHAS_DETL]" Lasts for 10 turns, plus an additional turn for every 5 of your Yellow Mana /Text Text tag="[SPELL_SHBT_NAME]" Headbutt /Text Text tag="[SPELL_SHBT_DESC]" Destroys all Red Gems, and your enemy loses 1 turn /Text Text tag="[SPELL_SHBT_DETL]" Plus an additional turn for every 8 Red Gems destroyed /Text Text tag="[SPELL_SHGO_NAME]" Hurl Goblin /Text Text tag="[SPELL_SHGO_DESC]" Destroys a random gem /Text Text tag="[SPELL_SHGO_DETL]" You gain the gem apos;s full effect plus 20x the gem apos;s effect /Text Text tag="[SPELL_SHID_NAME]" Hide /Text Text tag="[SPELL_SHID_DESC]" Adds +100% to damage /Text Text tag="[SPELL_SHID_DETL]" Lasts until you receive damage /Text Text tag="[SPELL_SHOP_NAME]" Hand of Power /Text Text tag="[SPELL_SHOP_DESC]" Adds +2 to damage for 6 turns /Text Text tag="[SPELL_SHOP_DETL]" This effect may be stacked two times /Text Text tag="[SPELL_SHSI_NAME]" Heat Sink /Text Text tag="[SPELL_SHSI_DESC]" Reduces your enemy apos;s Red Mana by 8 /Text Text tag="[SPELL_SHSI_DETL]" and gives it to you /Text Text tag="[SPELL_SHWL_NAME]" Howl /Text Text tag="[SPELL_SHWL_DESC]" Adds +4 to Green Mana, and causes Fear for 5 turns /Text Text tag="[SPELL_SHWL_DETL]" Plus an additional turn for every 5 Yellow Mana /Text Text tag="[SPELL_SIST_NAME]" Iron Strike /Text Text tag="[SPELL_SIST_DESC]" Destroys all Green Gems, and destroys all gems around Green Gems /Text Text tag="[SPELL_SIST_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SKLO_NAME]" Knight Lord /Text Text tag="[SPELL_SKLO_DESC]" Doubles the number of Purple Stars in play /Text Text tag="[SPELL_SKLO_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SLCO_NAME]" Lava Core /Text Text tag="[SPELL_SLCO_DESC]" Adds +12 to maximum Red Mana /Text Text tag="[SPELL_SLCO_DETL]" Your turn does not end /Text Text tag="[SPELL_SLIG_NAME]" Light /Text Text tag="[SPELL_SLIG_DESC]" Causes Blind on your enemy for 2 turns /Text Text tag="[SPELL_SLIG_DETL]" Plus an additional turn for every 8 Yellow Mana /Text Text tag="[SPELL_SLIS_NAME]" Lightning Storm /Text Text tag="[SPELL_SLIS_DESC]" Destroys a selected column and the two adjacent columns /Text Text tag="[SPELL_SLIS_DETL]" You gain the full effects for all gems destroyed /Text Text tag="[SPELL_SMBU_NAME]" Mana Burn /Text Text tag="[SPELL_SMBU_DESC]" Reduces your enemy apos;s Mana Reserves by 5 /Text Text tag="[SPELL_SMBU_DETL]" Your turn does not end if Red Mana is 8+ /Text Text tag="[SPELL_SMST_NAME]" Meteor Storm /Text Text tag="[SPELL_SMST_DESC]" Turns 8 random gems into Red Gems /Text Text tag="[SPELL_SMST_DETL]" You gain the full effects for all gems transformed /Text Text tag="[SPELL_SNWR_NAME]" Nature apos;s Wrath /Text Text tag="[SPELL_SNWR_DESC]" Turns all Green gems into random Wildcards /Text Text tag="[SPELL_SNWR_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SPAU_NAME]" Paladin apos;s Aura /Text Text tag="[SPELL_SPAU_DESC]" Adds +2 to all Mana reserves at the beginning of each turn /Text Text tag="[SPELL_SPAU_DETL]" Lasts 8 turns, plus an additional turn for every 5 Yellow Mana /Text Text tag="[SPELL_SPET_NAME]" Petrify /Text Text tag="[SPELL_SPET_DESC]" Enemy loses 2 turns /Text Text tag="[SPELL_SPET_DETL]" Plus an additional turn for every 20 of your Green Mana /Text Text tag="[SPELL_SPRO_NAME]" Promotion /Text Text tag="[SPELL_SPRO_DESC]" Turns all gems of the selected type into Purple Stars /Text Text tag="[SPELL_SPRO_DETL]" Any type can be selected, including Skulls or Gold /Text Text tag="[SPELL_SRBI_NAME]" Rabid Bite /Text Text tag="[SPELL_SRBI_DESC]" Does 4 points of damage and causes Disease on your enemy for 5 turns /Text Text tag="[SPELL_SRBI_DETL]" Plus an additional turn for every 5 Blue Mana /Text Text tag="[SPELL_SREV_NAME]" Revenant /Text Text tag="[SPELL_SREV_DESC]" Doubles your Battle skill /Text Text tag="[SPELL_SREV_DETL]" Your Battle returns to normal when combat is completed /Text Text tag="[SPELL_SRFC_NAME]" Reinforcements /Text Text tag="[SPELL_SRFC_DESC]" All Gold Coins in play are destroyed /Text Text tag="[SPELL_SRFC_DETL]" Adds +1 to Life Points for every Gold Coin destroyed /Text Text tag="[SPELL_SRGN_NAME]" Regeneration /Text Text tag="[SPELL_SRGN_DESC]" Adds +4 to Life Points /Text Text tag="[SPELL_SRGN_DETL]" Your turn does not end /Text Text tag="[SPELL_SRNC_NAME]" Reincarnation /Text Text tag="[SPELL_SRNC_DESC]" Turns all Purple Stars, Gold, and Skulls into random Mana Gems /Text Text tag="[SPELL_SRNC_DETL]" You gain no effect for the gems transformed /Text Text tag="[SPELL_SRND_NAME]" Rend /Text Text tag="[SPELL_SRND_DESC]" Does 5 points of damage to enemy /Text Text tag="[SPELL_SRND_DETL]" Your turn does not end /Text Text tag="[SPELL_SROF_NAME]" Rain of Fire /Text Text tag="[SPELL_SROF_DESC]" Does 1 point of damage to enemy for every Red Gem in play /Text Text tag="[SPELL_SROF_DETL]" Destroys all Red Gems /Text Text tag="[SPELL_SSAN_NAME]" Sanctuary /Text Text tag="[SPELL_SSAN_DESC]" Adds +5 Resistance to a random mana type /Text Text tag="[SPELL_SSAN_DETL]" Resistance lasts until the end of combat /Text Text tag="[SPELL_SSBD_NAME]" Sense Blood /Text Text tag="[SPELL_SSBD_DESC]" Destroys all Red and Blue Gems /Text Text tag="[SPELL_SSBD_DETL]" Adds +2 Experience for each Gem destroyed /Text Text tag="[SPELL_SSBL_NAME]" Singing Blades /Text Text tag="[SPELL_SSBL_DESC]" Reduces your enemy apos;s Mana Reserves by 4 whenever you do damage /Text Text tag="[SPELL_SSBL_DETL]" Lasts for 5 turns, plus an additional turn for every 2 of your Yellow Mana /Text Text tag="[SPELL_SSBM_NAME]" Submerge /Text Text tag="[SPELL_SSBM_DESC]" Doubles your Blue Mana /Text Text tag="[SPELL_SSBM_DETL]" Reduces your enemy apos;s Yellow Mana by half /Text Text tag="[SPELL_SSCV_NAME]" Scavenge /Text Text tag="[SPELL_SSCV_DESC]" Destroys all Gold /Text Text tag="[SPELL_SSCV_DETL]" You gain full effects for all gems destroyed /Text Text tag="[SPELL_SSGZ_NAME]" Stone Gaze /Text Text tag="[SPELL_SSGZ_DESC]" Turns Green Gems into Skulls /Text Text tag="[SPELL_SSGZ_DETL]" Your turn does not end if Green Mana is 15+ /Text Text tag="[SPELL_SSHO_NAME]" Sinkhole /Text Text tag="[SPELL_SSHO_DESC]" Adds Green Mana to enemy equal to enemy apos;s current Green Mana /Text Text tag="[SPELL_SSHO_DETL]" Reduces your enemy apos;s other Mana Reserves by half /Text Text tag="[SPELL_SSNK_NAME]" Sneak Attack /Text Text tag="[SPELL_SSNK_DESC]" Does 3 points of damage to enemy /Text Text tag="[SPELL_SSNK_DETL]" Your turn does not end /Text Text tag="[SPELL_SSOA_NAME]" Soar /Text Text tag="[SPELL_SSOA_DESC]" Turns all Green and Blue Gems into Yellow Gems /Text Text tag="[SPELL_SSOA_DETL]" Your turn does not end if Yellow Mana is 15+ /Text Text tag="[SPELL_SSOB_NAME]" Sword Of Bane /Text Text tag="[SPELL_SSOB_DESC]" Does damage equal to your Green Mana /Text Text tag="[SPELL_SSOB_DETL]" Reduces your Green Mana to zero /Text Text tag="[SPELL_SSOS_NAME]" Sword Of Sirian /Text Text tag="[SPELL_SSOS_DESC]" Does damage equal to your Yellow Mana /Text Text tag="[SPELL_SSOS_DETL]" Drops your Yellow Mana to zero /Text Text tag="[SPELL_SSPA_NAME]" Spin Attack /Text Text tag="[SPELL_SSPA_DESC]" Destroys gems around a selected gem /Text Text tag="[SPELL_SSPA_DETL]" You gain full effects for all gems destroyed /Text Text tag="[SPELL_SSPF_NAME]" Spectral Force /Text Text tag="[SPELL_SSPF_DESC]" Your enemy loses 3 turns /Text Text tag="[SPELL_SSPF_DETL]" Does 10 points of damage to enemy if Blue Mana is 35+ /Text Text tag="[SPELL_SSPT_NAME]" Spit Poison /Text Text tag="[SPELL_SSPT_DESC]" Causes Blind and Poison on your enemy /Text Text tag="[SPELL_SSPT_DETL]" Lasts for 3 turns, plus an additional turn for every 12 Blue Mana /Text Text tag="[SPELL_SSSW_NAME]" Soul Swap /Text Text tag="[SPELL_SSSW_DESC]" Swaps mana reserves with your enemy /Text Text tag="[SPELL_SSSW_DETL]" Does not end your turn /Text Text tag="[SPELL_SSTL_NAME]" Steal /Text Text tag="[SPELL_SSTL_DESC]" Reduces the enemy apos;s Gold by 25, and gives it to you /Text Text tag="[SPELL_SSTL_DETL]" This effect is permanent /Text Text tag="[SPELL_SSTO_NAME]" Stomp! /Text Text tag="[SPELL_SSTO_DESC]" Destroys all Green Gems, and your enemy loses 1 turn /Text Text tag="[SPELL_SSTO_DETL]" You gain full effects for all gems destroyed /Text Text tag="[SPELL_SSTU_NAME]" Stun /Text Text tag="[SPELL_SSTU_DESC]" Does 5 points of damage to enemy, and your enemy loses 1 turn /Text Text tag="[SPELL_SSTU_DETL]" Plus an additional +1 damage for every 8 Red Mana /Text Text tag="[SPELL_SSUT_NAME]" Summon Tempest /Text Text tag="[SPELL_SSUT_DESC]" Destroys 2 random columns of gems /Text Text tag="[SPELL_SSUT_DETL]" You gain full effects for all gems destroyed /Text Text tag="[SPELL_SSWA_NAME]" Swallow Whole /Text Text tag="[SPELL_SSWA_DESC]" Does 4 points of damage to enemy /Text Text tag="[SPELL_SSWA_DETL]" Plus an additional +1 for every 1 of enemy apos;s Green Mana, unaffected by Battle /Text Text tag="[SPELL_SSWM_NAME]" Swarm /Text Text tag="[SPELL_SSWM_DESC]" Destroys all Yellow Gems /Text Text tag="[SPELL_SSWM_DETL]" Adds +1 to Morale and Life Points for every gem destroyed /Text Text tag="[SPELL_SSWP_NAME]" Swoop /Text Text tag="[SPELL_SSWP_DESC]" Reduces your enemy apos;s Yellow Mana by half /Text Text tag="[SPELL_SSWP_DETL]" Your turn does not end if Yellow Mana is 14+ /Text Text tag="[SPELL_STAU_NAME]" Taunt /Text Text tag="[SPELL_STAU_DESC]" Reduces a random Mana Reserve from enemy by 8 /Text Text tag="[SPELL_STAU_DETL]" Plus an additional +1 for every 10 Yellow Mana /Text Text tag="[SPELL_STHR_NAME]" Thrust /Text Text tag="[SPELL_STHR_DESC]" Destroys a selected gem /Text Text tag="[SPELL_STHR_DETL]" You gain full effect for the gem destroyed /Text Text tag="[SPELL_STHU_NAME]" Thump! /Text Text tag="[SPELL_STHU_DESC]" Does 10 points of damage to the enemy /Text Text tag="[SPELL_STHU_DETL]" Unaffected by Battle /Text Text tag="[SPELL_STHX_NAME]" Throw Axe /Text Text tag="[SPELL_STHX_DESC]" Does 4 points of damage to enemy /Text Text tag="[SPELL_STHX_DETL]" Plus an additional +1 for every Skull in play /Text Text tag="[SPELL_STRM_NAME]" Trample /Text Text tag="[SPELL_STRM_DESC]" Does damage equal to half your Green Mana to enemy /Text Text tag="[SPELL_STRM_DETL]" Does 1 point of damage minimum /Text Text tag="[SPELL_STWH_NAME]" Tail Whip /Text Text tag="[SPELL_STWH_DESC]" Does 10 points of damage to enemy /Text Text tag="[SPELL_STWH_DETL]" Your turn does not end /Text Text tag="[SPELL_SVAM_NAME]" Vampirism /Text Text tag="[SPELL_SVAM_DESC]" Does 5 points of damage to enemy and gives it to you /Text Text tag="[SPELL_SVAM_DETL]" Plus an additional +1 for every 10 Red Mana /Text Text tag="[SPELL_SVIG_NAME]" Vigil /Text Text tag="[SPELL_SVIG_DESC]" Adds +3 to all of your Mana Reserves whenever you match 4 or 5 gems /Text Text tag="[SPELL_SVIG_DETL]" Lasts 8 turns, plus an additional turn for every 5 Blue Mana /Text Text tag="[SPELL_SWBU_NAME]" Wing Buffet /Text Text tag="[SPELL_SWBU_DESC]" Destroys all Yellow Gems, and your enemy loses 2 turns /Text Text tag="[SPELL_SWBU_DETL]" Plus an additional turn for every 8 Yellow Gems destroyed /Text Text tag="[SPELL_SWEB_NAME]" Web /Text Text tag="[SPELL_SWEB_DESC]" Your enemy loses a turn /Text Text tag="[SPELL_SWEB_DETL]" Plus an additional turn for every 12 Yellow Mana /Text Text tag="[SPELL_SWHI_NAME]" Whirlwind /Text Text tag="[SPELL_SWHI_DESC]" Destroys all Yellow Gems /Text Text tag="[SPELL_SWHI_DETL]" You gain full effects for all gems destroyed /Text Text tag="[SPELL_SWLO_NAME]" Wild Lore /Text Text tag="[SPELL_SWLO_DESC]" Destroys all Yellow and Blue Gems /Text Text tag="[SPELL_SWLO_DETL]" Adds +1 to Experience for every gem destroyed /Text Text tag="[SPELL_SWMG_NAME]" Wild Magic /Text Text tag="[SPELL_SWMG_DESC]" Turns 4 random gems into Wildcards /Text Text tag="[SPELL_SWMG_DETL]" If all your Mana Reserves are 12+, your turn does not end /Text Text tag="[SPELL_SWOF_NAME]" Wall of Fire /Text Text tag="[SPELL_SWOF_DESC]" Damage is applied to Red Mana instead of Life Points /Text Text tag="[SPELL_SWOF_DETL]" Lasts until Red Mana is zero and reduces your Red Mana by 2 per turn /Text Text tag="[SPELL_SWOP_NAME]" Word of Power /Text Text tag="[SPELL_SWOP_DESC]" Causes Stun for 2 turns and causes Blind for 6 turns /Text Text tag="[SPELL_SWOP_DETL]" Causes Fear for 8 turns /Text Text tag="[SPELL_SWOT_NAME]" Wall of Thorns /Text Text tag="[SPELL_SWOT_DESC]" Applies damage to Green Mana instead of Life Points /Text Text tag="[SPELL_SWOT_DETL]" Lasts until Green Mana is zero and reduces your Green Mana by 2 per turn /Text Text tag="[SPELL_SWTD_NAME]" Wake the Dead /Text Text tag="[SPELL_SWTD_DESC]" Turns 1 Skull into 1 +5 Skull for every 5 Green Mana /Text Text tag="[SPELL_SWTD_DETL]" After gems are transformed, the turn ends /Text Text tag="[SPELL_SZAP_NAME]" Zap /Text Text tag="[SPELL_SZAP_DESC]" Does 5 points of damage to enemy /Text Text tag="[SPELL_SZAP_DETL]" Plus an additional +1 for every 8 Red Mana /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/378.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3Q7a_NAME1]" Lord Bane /Text Text tag="[Conv_Q3Q7a_0000]" So this is where you created your army of Undead? What is that device? /Text Text tag="[Conv_Q3Q7a_0001]" So this is where you created your army of Undead? What is that device? /Text Text tag="[Conv_Q3Q7a_0002]" So this is where you created your army of Undead? What is that device? /Text Text tag="[Conv_Q3Q7a_0003]" So this is where you created your army of Undead? What is that device? /Text Text tag="[Conv_Q3Q7a_0004]" Do you like it? I call it the Wheel of Pain. The Dark Dwarves of Kal-Ungar fashioned it for me. It inflicts such terrible suffering on a creature that when they die, their tortured soul rises again. When I have finished with you, I will place you upon it and you will join my legions. /Text Text tag="[Conv_Q3Q7a_0005]" Do you like it? I call it the Wheel of Pain. The Dark Dwarves of Kal-Ungar fashioned it for me. It inflicts such terrible suffering on a creature that when they die, their tortured soul rises again. When I have finished with you, I will place you upon it and you will join my legions. /Text Text tag="[Conv_Q3Q7a_0006]" Do you like it? I call it the Wheel of Pain. The Dark Dwarves of Kal-Ungar fashioned it for me. It inflicts such terrible suffering on a creature that when they die, their tortured soul rises again. When I have finished with you, I will place you upon it and you will join my legions. /Text Text tag="[Conv_Q3Q7a_0007]" Do you like it? I call it the Wheel of Pain. The Dark Dwarves of Kal-Ungar fashioned it for me. It inflicts such terrible suffering on a creature that when they die, their tortured soul rises again. When I have finished with you, I will place you upon it and you will join my legions. /Text Text tag="[Conv_Q3Q7a_0008]" When I finish you off, Bane, I apos;ll tear it apart piece by piece and cast it into the Sea of Ice. /Text Text tag="[Conv_Q3Q7a_0009]" When I finish you off, Bane, I apos;ll tear it apart piece by piece and cast it into the Sea of Ice. /Text Text tag="[Conv_Q3Q7a_0010]" When I finish you off, Bane, I apos;ll tear it apart piece by piece and cast it into the Sea of Ice. /Text Text tag="[Conv_Q3Q7a_0011]" When I finish you off, Bane, I apos;ll tear it apart piece by piece and cast it into the Sea of Ice. /Text /TextLibrary
https://w.atwiki.jp/fifapcja/pages/5.html
更新履歴 @wikiのwikiモードでは #recent(数字) と入力することで、wikiのページ更新履歴を表示することができます。 詳しくはこちらをご覧ください。 =>http //www1.atwiki.jp/guide/pages/269.html#id_bf9eaeba たとえば、#recent(20)と入力すると以下のように表示されます。 取得中です。
https://w.atwiki.jp/fifapcja/pages/8.html
動画(youtube) @wikiのwikiモードでは #video(動画のURL) と入力することで、動画を貼り付けることが出来ます。 詳しくはこちらをご覧ください。 =>http //www1.atwiki.jp/guide/pages/801.html#id_30dcdc73 また動画のURLはYoutubeのURLをご利用ください。 =>http //www.youtube.com/ たとえば、#video(http //youtube.com/watch?v=kTV1CcS53JQ)と入力すると以下のように表示されます。
https://w.atwiki.jp/pqjp/pages/455.html
?xml version="1.0"? TextLibrary Text tag="[MONSTER_MARB_NAME]" Arboleth /Text Text tag="[MONSTER_MARB_DESC]" Arboleths are violent and mindless creatures of chaos. They absorb energy from enemy spells to heal themselves. They can also use the Consume Mana spell to power the Chaos Bolt spell. /Text Text tag="[MONSTER_MARB_CAPT]" You have captured an Arboleth. Once you have built a Mage Tower in your capital city, you will be able to learn the Consume Mana and Chaos Bolt spells from this creature. /Text Text tag="[MONSTER_MARK_NAME]" Arkliche /Text Text tag="[MONSTER_MARK_DESC]" Arkliches, like Liches, have abilities and items to create Skulls. They also have high Fire Resistance and can use the Soul Swap spell to swap mana with their opponent. In addition, Arkliches have items that can reduce your Experience Points. /Text Text tag="[MONSTER_MARK_CAPT]" You have captured an Arkliche. Once you have built a Mage Tower in your capital city, you will be able to learn the Soul Swap spell from this creature. /Text Text tag="[MONSTER_MBAN_NAME]" Lord Bane (Boss) /Text Text tag="[MONSTER_MBAN_DESC]" Lord Bane is immensely powerful. He has spells which can destroy Mana Gems and improve his skills, while his items increase his power based on those skills. /Text Text tag="[MONSTER_MBAN_CAPT]" /Text Text tag="[MONSTER_MBAT_NAME]" Giant Bat /Text Text tag="[MONSTER_MBAT_DESC]" Giant Bats are able to Swoop, draining you of half your Yellow Mana. /Text Text tag="[MONSTER_MBAT_CAPT]" You have captured a Giant Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Swoop spell from this creature. /Text Text tag="[MONSTER_MCEN_NAME]" Centaur /Text Text tag="[MONSTER_MCEN_DESC]" Not only can the Centaur Trample you (doing half his Green Mana in damage), but he also has a special Archery skill that allows him to do damage equal to YOUR Yellow Mana, so don apos;t save up too much! /Text Text tag="[MONSTER_MCEN_CAPT]" You have captured a Centaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Trample and Archery spells from this creature. /Text Text tag="[MONSTER_MCIT_NAME]" Citadel /Text Text tag="[MONSTER_MCIT_DESC]" A Citadel must be fought like a regular monster, but if you are victorious, you then add it to your Kingdom. Citadels are very powerful and take some time to beat. /Text Text tag="[MONSTER_MCIT_CAPT]" N/A /Text Text tag="[MONSTER_MCTP_NAME]" Catapult /Text Text tag="[MONSTER_MCTP_DESC]" The Catapult has the Besiege skill, which allows it to lob exploding missiles into random places on the grid. /Text Text tag="[MONSTER_MCTP_CAPT]" You have captured a Catapult. Once you have built a Mage Tower in your capital city, you will be able to learn the Besiege skill from it. /Text Text tag="[MONSTER_MDDW_NAME]" Dark Dwarf /Text Text tag="[MONSTER_MDDW_DESC]" Dark Dwarves are extremely cunning. Not only can they duplicate your items, but they can also attach Firebombs to your character that explode if your Red Mana is too high. /Text Text tag="[MONSTER_MDDW_CAPT]" You have captured a Dark Dwarf. Once you have built a Mage Tower in your capital city, you will be able to learn the Firebomb and Flamecannon spells from this creature. /Text Text tag="[MONSTER_MDGG_NAME]" Dugog (Boss) /Text Text tag="[MONSTER_MDGG_DESC]" As well as having the skills of a regular Ogre, Dugog apos;s Extra Head gives him another turn when he collects Gold. His club is very dangerous and randomly does huge amounts of damage. /Text Text tag="[MONSTER_MDGG_CAPT]" - /Text Text tag="[MONSTER_MDOO_NAME]" Doomknight /Text Text tag="[MONSTER_MDOO_DESC]" Doomknights are able to create Green Gems with the Burial spell and then use their Green Mana to damage their opponents. They can also use all of their Green Mana to attack enemies with the Sword of Bane spell. /Text Text tag="[MONSTER_MDOO_CAPT]" You have captured a Doomknight. Once you have built a Mage Tower in your capital city, you will be able to learn the Sword of Bane and Burial spells from this creature. /Text Text tag="[MONSTER_MDRB_NAME]" Frost Dragon /Text Text tag="[MONSTER_MDRB_DESC]" Frost Dragons can deal massive amounts of damage. They Breathe Ice, which does damage equal to their Blue Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRB_CAPT]" You have captured a Frost Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Water spell from this creature. /Text Text tag="[MONSTER_MDRG_NAME]" Swamp Dragon /Text Text tag="[MONSTER_MDRG_DESC]" Swamp Dragons can deal massive amounts of damage. They Breathe Poison, which does damage equal to their Green Mana and causes Poison. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRG_CAPT]" You have captured a Swamp Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Earth spell from this creature. /Text Text tag="[MONSTER_MDRR_NAME]" Flame Dragon /Text Text tag="[MONSTER_MDRR_DESC]" Flame Dragons can deal massive amounts of damage. They Breathe Fire, which does damage equal to their Red Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRR_CAPT]" You have captured a Flame Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Fire spell from this creature. /Text Text tag="[MONSTER_MDRU_NAME]" Undead Dragon /Text Text tag="[MONSTER_MDRU_DESC]" Undead Dragons can deal massive amounts of damage. They Breathe Plague, which does damage equal to their Yellow Mana and causes Disease. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRU_CAPT]" You have captured an Undead Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Air spell from this creature. /Text Text tag="[MONSTER_MDSP_NAME]" Dragon Spider /Text Text tag="[MONSTER_MDSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Dragon Spiders are also able to Web their opponents and to Breathe Fire on them. /Text Text tag="[MONSTER_MDSP_CAPT]" The Dragon Spider is a slow mount. It gives you the Breathe Fire spell and increases your Fire Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MELG_NAME]" Elven Guard /Text Text tag="[MONSTER_MELG_DESC]" Elven Guards become dangerous, doing extra damage, if their Green Mana becomes high. They can also cast various nature spells including Entangle and Gemberry. /Text Text tag="[MONSTER_MELG_CAPT]" You have captured an Eleven Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Entangle and Gemberry spells from him. /Text Text tag="[MONSTER_MFEL_NAME]" Fire Elemental /Text Text tag="[MONSTER_MFEL_DESC]" Not only can the Fire Elemental use Wall of Fire to shield itself from damage, but it can also drain your Red Mana and use it for healing. /Text Text tag="[MONSTER_MFEL_CAPT]" You have captured a Fire Elemental. Once you have built a Mage Tower in your capital city, you will be able to learn the Fire Siphon and Wall of Fire spells from him. /Text Text tag="[MONSTER_MFGI_NAME]" Frost Giant /Text Text tag="[MONSTER_MFGI_DESC]" Frost Giants are able to use their special skills to increase the number of Blue Gems in play. Also, their damage increases with the number of Blue Gems, so be wary of letting too many appear! /Text Text tag="[MONSTER_MFGI_CAPT]" You have captured a Frost Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Freeze and Frostbite spells from him. /Text Text tag="[MONSTER_MGNL_NAME]" Gnoll /Text Text tag="[MONSTER_MGNL_DESC]" A single Gnoll is quite weak, but as a combat progresses he will get tougher and tougher gradually calling his pack each time he gains Experience or Gold. /Text Text tag="[MONSTER_MGNL_CAPT]" You have captured a Gnoll. Once you have built a Mage Tower in your capital city, you will be able to learn the Sense Blood spell from this creature. /Text Text tag="[MONSTER_MGOB_NAME]" Goblin /Text Text tag="[MONSTER_MGOB_DESC]" Goblins are able to Hide in the midst of combat. A hidden opponent does double damage when they hit you. The Goblin remains hidden until you damage him. /Text Text tag="[MONSTER_MGOB_CAPT]" You have captured a Goblin. Once you have built a Mage Tower in your capital city, you will be able to learn the Hide spell from this creature. /Text Text tag="[MONSTER_MGRI_NAME]" Griffon /Text Text tag="[MONSTER_MGRI_DESC]" Not only can Griffons convert all Green and Blue Gems to Yellow, but they can also use their Death Dive skill to inflict damage equal to the number of Yellow Gems in play. /Text Text tag="[MONSTER_MGRI_CAPT]" The Griffon is a fast flying mount. It gives you the Death Dive spell and increases your Air Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MGSH_NAME]" Gobshooter /Text Text tag="[MONSTER_MGSH_DESC]" The Gobshooter not only Besieges like a regular Catapult, but it also Hurls Goblins at its foes. A Goblin hits a random gem, destroys it, and then gives an additional 20 times its effect. /Text Text tag="[MONSTER_MGSH_CAPT]" You have captured a Gobshooter. Once you have built a Mage Tower in your capital city, you will be able to learn the Hurl Goblin skill from it. /Text Text tag="[MONSTER_MGSP_NAME]" Giant Spider /Text Text tag="[MONSTER_MGSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Giant Spiders are also able to use a Web that can trap their opponents for a number of turns. /Text Text tag="[MONSTER_MGSP_CAPT]" The Giant Spider is a slow mount. It gives you the Web spell and increases your Battle skill by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MGUU_NAME]" Gruulkar (Boss) /Text Text tag="[MONSTER_MGUU_DESC]" As well as having the skills of a regular Orc Lord, Gruulkar has a shield that increases his Battle skill every time he is hit. Not only that, but his Great Axe gives him extra turns when doing damage. /Text Text tag="[MONSTER_MGUU_CAPT]" - /Text Text tag="[MONSTER_MGWA_NAME]" Giant Wasp /Text Text tag="[MONSTER_MGWA_DESC]" Giant Wasps are very dangerous. Their Deathsting attack Poisons and does massive damage, while they can also summon a Swarm to increase their Morale and Life Points. /Text Text tag="[MONSTER_MGWA_CAPT]" You have captured a Giant Wasp. Once you have built a Mage Tower in your capital city, you will be able to learn the Swarm spell from him. /Text Text tag="[MONSTER_MHAR_NAME]" Harpy /Text Text tag="[MONSTER_MHAR_DESC]" Not only can Harpies swoop, draining half your Yellow Mana, but they can also use the Charm spell, which destroys all Skulls in play, and gives them a point of Healing for each one destroyed. /Text Text tag="[MONSTER_MHAR_CAPT]" You have captured a Harpy. Once you have built a Mage Tower in your capital city, you will be able to learn the Charm spell from this creature. /Text Text tag="[MONSTER_MHGI_NAME]" Hill Giant /Text Text tag="[MONSTER_MHGI_DESC]" Hill Giants can Thump! you doing a straight 10 points of damage, or they can Stomp! which destroys all Green Gems and causes you to miss a turn. /Text Text tag="[MONSTER_MHGI_CAPT]" You have captured a Hill Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Stomp! spells from this creature. /Text Text tag="[MONSTER_MIGO_NAME]" Iron Golem /Text Text tag="[MONSTER_MIGO_DESC]" The Iron Skin and Iron Fists of these Golems make them very difficult to damage and very tough to fight. Their Iron Strike spell uses massive amounts of Green Mana to explode all Green Gems. /Text Text tag="[MONSTER_MIGO_CAPT]" You have captured an Iron Golem. Once you have built a Mage Tower in your capital city, you will be able to learn the Iron Strike spell from this creature. /Text Text tag="[MONSTER_MIMG_NAME]" Imperial Guard /Text Text tag="[MONSTER_MIMG_DESC]" Imperial Guards may call for Reinforcements, using Gold Coins to heal themselves in combat. They may also Thrust at a single Gem to destroy it. /Text Text tag="[MONSTER_MIMG_CAPT]" You have captured an Imperial Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Reinforcements spell from him. /Text Text tag="[MONSTER_MIMP_NAME]" Imp /Text Text tag="[MONSTER_MIMP_DESC]" The Imp has a number of annoying spells that include the abilities to turn gems to red, drain your Mana and even do direct damage. /Text Text tag="[MONSTER_MIMP_CAPT]" You have captured an Imp. Once you have built a Mage Tower in your capital city, you will be able to learn the Burn, Taunt and Zap spells from this creature. /Text Text tag="[MONSTER_MKNI_NAME]" Knight /Text Text tag="[MONSTER_MKNI_DESC]" Knights may Thrust at a single chosen grid on the board, destroying a gem. They may also call upon the power of Divine Right to destroy all Purple Stars in play. /Text Text tag="[MONSTER_MKNI_CAPT]" You have captured a Knight. Once you have built a Mage Tower in your capital city, you will be able to learn the Thrust and Divine Right spells from him. /Text Text tag="[MONSTER_MLIA_NAME]" Liandra (Boss) /Text Text tag="[MONSTER_MLIA_DESC]" Liandra, like an Arkliche, has the Death Gaze and Soul Swap spells along with a high Fire Resistance. She also has the ability to cast Charm (for healing herself) and Chaos Bolt (for direct damage). /Text Text tag="[MONSTER_MLIA_CAPT]" /Text Text tag="[MONSTER_MLIC_NAME]" Liche /Text Text tag="[MONSTER_MLIC_DESC]" Liches - with both their items and spells - are prone to create Skulls all over the grid. They can also use their Green Mana to cast Death Gaze, which halves your Life Points. /Text Text tag="[MONSTER_MLIC_CAPT]" You have captured a Liche. Once you have built a Mage Tower in your citadel, you will be able to learn the Death Gaze and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MMCH_NAME]" Mechataur (Boss) /Text Text tag="[MONSTER_MMCH_DESC]" As well as having the skills of a regular Minotaur, the Mechataur can Energize, healing large amounts of damage, and can also use its Mechanical Axe to get extra turns when dealing damage. /Text Text tag="[MONSTER_MMCH_CAPT]" - /Text Text tag="[MONSTER_MMED_NAME]" Medusa /Text Text tag="[MONSTER_MMED_DESC]" As well as inflicting Poison and turning Green Gems into Skulls, a Medusa is able to use her Green Mana to Paralyze you, causing you to miss 2 turns. /Text Text tag="[MONSTER_MMED_CAPT]" You have captured a Medusa. Once you have built a Mage Tower in your capital city, you will be able to learn the Stone Gaze and Petrify spells from this creature. /Text Text tag="[MONSTER_MMGO_NAME]" Minogoth (Boss) /Text Text tag="[MONSTER_MMGO_DESC]" Minogoth is a Minotaur Doomknight. As well as being able to Charge like a bull and manipulate Skulls like an Undead creature, he also destroys all Purple Stars whenever matching 4 or 5 of a kind. /Text Text tag="[MONSTER_MMGO_CAPT]" /Text Text tag="[MONSTER_MMIK_NAME]" Minotaur King /Text Text tag="[MONSTER_MMIK_DESC]" As well as the simple ability to deal huge amounts of damage, Minotaur Kings are able to use the Berserk Rage spell to turn Red Gems into Skulls. /Text Text tag="[MONSTER_MMIK_CAPT]" You have captured a Minotaur King. Once you have built a Mage Tower in your capital city, you will be able to learn the Berserk Rage spell from this creature. /Text Text tag="[MONSTER_MMIN_NAME]" Minotaur /Text Text tag="[MONSTER_MMIN_DESC]" Minotaurs not only have a Great Axe which increases their damage and gives them extra turns, but they can also Charge, destroying a whole row of gems. /Text Text tag="[MONSTER_MMIN_CAPT]" You have captured a Minotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Charge! spell from this creature. /Text Text tag="[MONSTER_MNEC_NAME]" Necromancer /Text Text tag="[MONSTER_MNEC_DESC]" Necromancers are difficult to fight because they are experts at draining your Mana Reserves. They also can use the Bone Avatar spell to increase their Battle skill. /Text Text tag="[MONSTER_MNEC_CAPT]" You have captured a Necromancer. Once you have built a Mage Tower in your capital city, you will be able to learn the Dark Bolt and Bone Avatar spells from this creature. /Text Text tag="[MONSTER_MOGM_NAME]" Ogre Mage /Text Text tag="[MONSTER_MOGM_DESC]" As well as dealing out large amounts of damage, Ogre Mages are able to randomly create Wildcards amongst the gems. Their items also help to generate Mana and create +5 Skulls. /Text Text tag="[MONSTER_MOGM_CAPT]" You have captured an Ogre Mage. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Wild Magic spells from this creature. /Text Text tag="[MONSTER_MOGR_NAME]" Ogre /Text Text tag="[MONSTER_MOGR_DESC]" Ogres use their Spiked Clubs to generate Red Mana. They then use that Red Mana to cast Thump! and damage their opponents. /Text Text tag="[MONSTER_MOGR_CAPT]" You have captured an Ogre. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! spell from this creature. /Text Text tag="[MONSTER_MOLO_NAME]" Orc Lord /Text Text tag="[MONSTER_MOLO_DESC]" Orc Lords can not only become Enraged like regular Orcs, but they can also Stun their opponents with a Headbutt and Call the Horde, increasing their Mana and Life Points. /Text Text tag="[MONSTER_MOLO_CAPT]" You have captured an Orc Lord. Once you have built a Mage Tower in your capital city, you will be able to learn the Headbutt and Call the Horde spells from this creature. /Text Text tag="[MONSTER_MORC_NAME]" Orc /Text Text tag="[MONSTER_MORC_DESC]" Orcs can use their Red Mana to become Enraged. An Enraged opponent has his Battle skill increased and does more damage. /Text Text tag="[MONSTER_MORC_CAPT]" You have captured an Orc. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MRAT_NAME]" Giant Rat /Text Text tag="[MONSTER_MRAT_DESC]" Not only can Rats Scavenge all the Gold in play, but they can also inflict Disease. Disease is a status effect that lasts a number of turns and automatically lowers your Mana every turn. /Text Text tag="[MONSTER_MRAT_CAPT]" The Giant Rat is a slow mount. It gives you the Rabid Bite spell and increases your Cunning skill by +1 (+1 more per 4 levels). /Text Text tag="[MONSTER_MRAX_NAME]" Red-Axe (Boss) /Text Text tag="[MONSTER_MRAX_DESC]" As well as having the skills of a regular Minotaur, Red-Axe has a powerful magical axe and a spell that allows him to throw it. /Text Text tag="[MONSTER_MRAX_CAPT]" - /Text Text tag="[MONSTER_MSCO_NAME]" Scorpion /Text Text tag="[MONSTER_MSCO_DESC]" Not only can Scorpions Poison you, but they are also able to Hide. Hidden creatures do double damage and remain hidden until they themselves take some damage. /Text Text tag="[MONSTER_MSCO_CAPT]" The Scorpion is a slow mount. It gives you the Hide spell and increases your Earth Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MSKE_NAME]" Skeleton /Text Text tag="[MONSTER_MSKE_DESC]" Not only can Skeletons drain your Mana with their Chill Touch spell, but they can also Wake the Dead, turning ordinary Skulls into +5 Skulls. /Text Text tag="[MONSTER_MSKE_CAPT]" You have captured a Skeleton. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MSKT_NAME]" Skelotaur /Text Text tag="[MONSTER_MSKT_DESC]" Skelotaurs can charge like a Minotaur and drain Mana and create Red Skulls like a Skeleton. They can also drain your Green Mana with the Bone Strike spell. /Text Text tag="[MONSTER_MSKT_CAPT]" You have captured a Skelotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Bone Strike spell from this creature. /Text Text tag="[MONSTER_MSSP_NAME]" Sea Serpent /Text Text tag="[MONSTER_MSSP_DESC]" Sea Serpents are able to Submerge, doubling their Blue Mana. They can use this Mana to Spit Poison which both Blinds and Poisons their enemies (leaving the enemy unable to cast spells and slowly losing Life Points). /Text Text tag="[MONSTER_MSSP_CAPT]" You have captured a Sea Serpent. Once you have built a Mage Tower in your capital city, you will be able to learn the Spit Poison and Submerge spells from this creature. /Text Text tag="[MONSTER_MSWO_NAME]" Sandworm /Text Text tag="[MONSTER_MSWO_DESC]" Not only can Sandworms Hide (doing double damage while hidden), but they also have a nasty combination of skills. They use Sinkhole to increase your Green Mana, then Swallow Whole which damages you based on your Green Mana! /Text Text tag="[MONSTER_MSWO_CAPT]" The Sandworm is slow mount. It gives you the Swallow Whole spell and increases your Earth Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MTHF_NAME]" Thief /Text Text tag="[MONSTER_MTHF_DESC]" Not only can Thieves perform a Sneak Attack, doing small amounts of damage and not ending their turn, but they can also Steal your hard-earned Gold. /Text Text tag="[MONSTER_MTHF_CAPT]" You have captured a Thief. Once you have built a Mage Tower in your capital city, you will be able to learn the Sneak Attack and Steal spells from him. /Text Text tag="[MONSTER_MTRO_NAME]" Troll /Text Text tag="[MONSTER_MTRO_DESC]" Trolls can use their Blue Mana to regenerate Life Points. As long as it has enough Mana, a Troll may Regenerate as many times in its turn as it wishes. /Text Text tag="[MONSTER_MTRO_CAPT]" You have captured a Troll. Once you have built a Mage Tower in your capital city, you will be able to learn the Regenerate spell from this creature. /Text Text tag="[MONSTER_MTUT_NAME]" Practice Dummy /Text Text tag="[MONSTER_MTUT_DESC]" The Practice Dummy is the easiest of opponents to fight, since it puts up no resistance. /Text Text tag="[MONSTER_MTUT_CAPT]" There is little point capturing a practice dummy, since it cannot teach you any spells. /Text Text tag="[MONSTER_MVBT_NAME]" Vampire Bat /Text Text tag="[MONSTER_MVBT_DESC]" Vampire Bats can not only Swoop upon you, draining half your Yellow Mana, but they can also drain your Life Points and add up to 5 points to their own Life total. /Text Text tag="[MONSTER_MVBT_CAPT]" You have captured a Vampire Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Vampirism spell from this creature. /Text Text tag="[MONSTER_MVGI_NAME]" Fire Giant /Text Text tag="[MONSTER_MVGI_DESC]" Fire Giants are able to use Conflagration to increase the number of Red Gems in play. They can then use their Flameblade and Rain of Fire spells to have these gems increase damage! /Text Text tag="[MONSTER_MVGI_CAPT]" You have captured a Fire Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Rain of Fire and Conflagration spells from him. /Text Text tag="[MONSTER_MWIG_NAME]" Wight /Text Text tag="[MONSTER_MWIG_DESC]" Wights can drain Mana with their spells and their evil Wightblades. They can use some of this drained Mana to cast Spectral Force, which freezes enemies in place. /Text Text tag="[MONSTER_MWIG_CAPT]" You have captured a Wight. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Spectral Force spells from this creature. /Text Text tag="[MONSTER_MWLF_NAME]" Wolf /Text Text tag="[MONSTER_MWLF_DESC]" Wolves can inflict Disease with their Rabid Bite (slowly draining your Mana). They can also Howl, which inflicts Fear for 5 turns (halving all your skills). /Text Text tag="[MONSTER_MWLF_CAPT]" The Wolf is a fast mount. It gives you the Howl spell and increases your Water Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MWRI_NAME]" Wolfrider /Text Text tag="[MONSTER_MWRI_DESC]" Wolfriders combine the skills of Orcs and Wolves. They Howl to inflict Fear (halving skills), Bite to inflict Disease, and can also become Enraged, increasing their Battle skill. /Text Text tag="[MONSTER_MWRI_CAPT]" You have captured a Wolfrider. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MWYV_NAME]" Wyvern /Text Text tag="[MONSTER_MWYV_DESC]" Wyverns inflict a particularly nasty Poison, draining your Life Points. They can also use the Rend spell, which inflicts damage without ending their turn. /Text Text tag="[MONSTER_MWYV_CAPT]" The Wyvern is a flying mount of average speed. It gives you the Rend spell and increases your Battle skill by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MZOM_NAME]" Zombie /Text Text tag="[MONSTER_MZOM_DESC]" Zombies can inflict Disease, which will drain your Mana every turn. They may also Eat Skulls, gaining +1 to their Battle skill for each Skull devoured. /Text Text tag="[MONSTER_MZOM_CAPT]" You have captured a Zombie. Once you have built a Mage Tower in your capital city, you will be able to learn the Eat Skulls spell from this creature. /Text /TextLibrary
https://w.atwiki.jp/fifapcja/pages/11.html
インスタグラムプラグイン 人気の画像共有サービス、Instagram(インスタグラム)の画像をアットウィキに貼れるプラグインです。 #ig_user(ユーザー名) と記載することで、特定ユーザーのInstagramのフィードを表示することができます。 例)@dogoftheday #ig_user #ig_tags(タグ名) と記載することで、特定タグのInstagramのフィードを表示することができます。 #dogofthedayjp タグ #ig_tag #ig_popular と記載することで、Instagramのpopularフィードを表示することができます。 詳しい使い方は以下のページを参考にしてください! =>http //www1.atwiki.jp/guide/pages/935.html
https://w.atwiki.jp/pqjp/pages/448.html
?xml version="1.0"? TextLibrary Text tag="[ITEM_IADO_NAME]" Axe of Doom /Text Text tag="[ITEM_IADO_POWER]" Adds +1 to damage and destroys all Red Skulls whenever you do 3 or more damage /Text Text tag="[ITEM_IADS_NAME]" Archdruid apos;s Staff /Text Text tag="[ITEM_IADS_POWER]" Adds +1 to Green and Yellow Mana whenever any spell is cast /Text Text tag="[ITEM_IALR_NAME]" Arkliche Ring /Text Text tag="[ITEM_IALR_POWER]" Generates a point of each color Mana for every 3 points of Experience you receive /Text Text tag="[ITEM_IALS_NAME]" Arkliche Staff /Text Text tag="[ITEM_IALS_POWER]" Reduces the enemy apos;s Experience Points by 2 for every point of damage you do /Text Text tag="[ITEM_IAOB_NAME]" Amulet of Blood /Text Text tag="[ITEM_IAOB_POWER]" Adds +1 to Red Mana for every point of Experience you receive /Text Text tag="[ITEM_IAOM_NAME]" Armor of Minogoth /Text Text tag="[ITEM_IAOM_POWER]" Protects against 1 point of damage whenever you receive 2 or more damage, and adds +15% to Earth Resistance /Text Text tag="[ITEM_IAOR_NAME]" Axe of Red-Axe /Text Text tag="[ITEM_IAOR_POWER]" Adds +5 to Fire Resistance and Fire Mastery. Adds +2 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_IBFH_NAME]" Bonefire Helm /Text Text tag="[ITEM_IBFH_POWER]" Adds +1 to Green Mana for every 2 Red Mana you gain /Text Text tag="[ITEM_IBNC_NAME]" Bane apos;s Crown /Text Text tag="[ITEM_IBNC_POWER]" Adds +1 to Battle, Cunning and Morale for every 3 points of Air Mastery /Text Text tag="[ITEM_IBNK_NAME]" Bane apos;s Cloak /Text Text tag="[ITEM_IBNK_POWER]" Gives a 1% chance per 3 points of Water Mastery to add +10 to Life Points at the start of each of your turns /Text Text tag="[ITEM_IBNS_NAME]" Bane apos;s Sword /Text Text tag="[ITEM_IBNS_POWER]" Adds +1 to damage for every 3 points of Fire Mastery whenever you do 3 or more damage /Text Text tag="[ITEM_IBNX_NAME]" Bane apos;s Shield /Text Text tag="[ITEM_IBNX_POWER]" Adds +1 to all Resistances for every 3 points of Earth Mastery /Text Text tag="[ITEM_IBOI_NAME]" Boiling Oil /Text Text tag="[ITEM_IBOI_POWER]" Adds +4 to damage whenever there are 8 or more Red Gems in play /Text Text tag="[ITEM_IBSA_NAME]" Spine of Sartek /Text Text tag="[ITEM_IBSA_POWER]" Adds +20 to your Morale skill /Text Text tag="[ITEM_IBSH_NAME]" Broken Shield /Text Text tag="[ITEM_IBSH_POWER]" Gives a 10% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IBST_NAME]" Black Staff /Text Text tag="[ITEM_IBST_POWER]" Adds +4 to damage for each of your Mana Reserves that are full whenever you hit for 3 or more damage /Text Text tag="[ITEM_ICAR_NAME]" Carapace /Text Text tag="[ITEM_ICAR_POWER]" Protects against 1 point of damage and randomly creates a Red Gem whenever you receive 2 or more damage /Text Text tag="[ITEM_ICBO_NAME]" Centaur apos;s Bow /Text Text tag="[ITEM_ICBO_POWER]" Adds +1 to damage and +1 to Yellow Mana whenever you hit for 3 or more damage /Text Text tag="[ITEM_ICMA_NAME]" Chainmail Armor /Text Text tag="[ITEM_ICMA_POWER]" Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ICMB_NAME]" Chainmail Leggings /Text Text tag="[ITEM_ICMB_POWER]" Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ICMH_NAME]" Chainmail Coif /Text Text tag="[ITEM_ICMH_POWER]" Gives a 50% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ICOS_NAME]" Circlet Of Skulls /Text Text tag="[ITEM_ICOS_POWER]" Gives a 50% chance to create a random skull at the start of each of your turns /Text Text tag="[ITEM_ICSA_NAME]" Crest of Sartek /Text Text tag="[ITEM_ICSA_POWER]" Adds +2% to all Resistances when you match 4 gems and +5% to all Resistances when you match 5 gems. /Text Text tag="[ITEM_ICSK_NAME]" Chaos Skin /Text Text tag="[ITEM_ICSK_POWER]" Adds +5 to Life Points whenever your enemy casts a spell /Text Text tag="[ITEM_IDAX_NAME]" Dwarven Axe /Text Text tag="[ITEM_IDAX_POWER]" Adds +10% to Earth Resistance, and adds +1 to damage whenever you hit for 3 or more damage /Text Text tag="[ITEM_IDCL_NAME]" Dugog apos;s Club /Text Text tag="[ITEM_IDCL_POWER]" Gives a 20% chance to add +12 points of damage whenever you do damage /Text Text tag="[ITEM_IDCW_NAME]" Dragon apos;s Claw /Text Text tag="[ITEM_IDCW_POWER]" Reduces your enemy apos;s Yellow Mana by 2, adds +2 to Yellow Mana and adds +3 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_IDHE_NAME]" Drowning Helm /Text Text tag="[ITEM_IDHE_POWER]" Gives +10 to Blue Mana at the beginning of each combat /Text Text tag="[ITEM_IDKA_NAME]" Doomknight Armor /Text Text tag="[ITEM_IDKA_POWER]" Protects against 1 point of damage whenever you receive 2 or more damage, and adds +10% to Earth Resistance /Text Text tag="[ITEM_IDKH_NAME]" Doomknight Helm /Text Text tag="[ITEM_IDKH_POWER]" Protects against 1 point of damage whenever you receive 2 or more damage, and adds +2 to all Green Mana found /Text Text tag="[ITEM_IDSC_NAME]" Dragon Scales /Text Text tag="[ITEM_IDSC_POWER]" Reduces any damage of 2 or less to zero /Text Text tag="[ITEM_IDSH_NAME]" Death Shroud /Text Text tag="[ITEM_IDSH_POWER]" Creates a +5 Skull for every 8 points of damage that you take (max of 3 per turn) /Text Text tag="[ITEM_IDST_NAME]" Druid apos;s Staff /Text Text tag="[ITEM_IDST_POWER]" Adds +1 to Green Mana whenever any spell is cast /Text Text tag="[ITEM_IEBC_NAME]" Earthblood Cloak /Text Text tag="[ITEM_IEBC_POWER]" Adds +2% to Earth Resistance whenever your enemy casts a spell /Text Text tag="[ITEM_IEBW_NAME]" Erik apos;s Bow /Text Text tag="[ITEM_IEBW_POWER]" Adds +1 to damage plus an additional +1 for every 8 of your levels whenever you do 3 or more damage /Text Text tag="[ITEM_IEGM_NAME]" Elemental Gem /Text Text tag="[ITEM_IEGM_POWER]" Adds +2 to all of your Mana Reserves for each of your Mana Reserves that are full at the start of each of your turns /Text Text tag="[ITEM_IELB_NAME]" Elven Bow /Text Text tag="[ITEM_IELB_POWER]" Adds +2 to Green and Yellow Mana whenever you do 2 or more damage /Text Text tag="[ITEM_IELH_NAME]" Elven Helm /Text Text tag="[ITEM_IELH_POWER]" Adds +1% to Earth Resistance for each point of Green Mana over 5 /Text Text tag="[ITEM_IELP_NAME]" Elven Plate /Text Text tag="[ITEM_IELP_POWER]" Gives an 80% chance to protect against 1 point of damage and generate +2 Green Mana whenever you receive 2 or more damage /Text Text tag="[ITEM_IFBL_NAME]" Frostblade /Text Text tag="[ITEM_IFBL_POWER]" Adds +1 to damage for every 2 Blue Gems in play whenever you do 3 or more damage /Text Text tag="[ITEM_IFLH_NAME]" Flaming Helm /Text Text tag="[ITEM_IFLH_POWER]" Gives +8 to Red Mana at the beginning of each combat /Text Text tag="[ITEM_IFMO_NAME]" Fire Moat /Text Text tag="[ITEM_IFMO_POWER]" Doubles all Red Mana found and adds +1 to all damage /Text Text tag="[ITEM_IFNG_NAME]" Huge Fangs /Text Text tag="[ITEM_IFNG_POWER]" Gives a 25% chance to cause Poison, and adds +4 to damage whenever you do 6 or more damage /Text Text tag="[ITEM_IFPA_NAME]" Full Plate Armor /Text Text tag="[ITEM_IFPA_POWER]" Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IFPB_NAME]" Full Plate Boots /Text Text tag="[ITEM_IFPB_POWER]" Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IFPH_NAME]" Full Plate Helm /Text Text tag="[ITEM_IFPH_POWER]" Gives a 100% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IFWS_NAME]" Firewalker apos;s Staff /Text Text tag="[ITEM_IFWS_POWER]" Adds +5% to Fire Resistance, and adds +1 to damage for every 8 of your Red Mana whenever you do 3 or more damage /Text Text tag="[ITEM_IFZT_NAME]" Frozen Staff /Text Text tag="[ITEM_IFZT_POWER]" Gives a 1% chance per point of your Blue Mana that your enemy will lose a turn whenever you do 2 or more damage /Text Text tag="[ITEM_IGAX_NAME]" Great Axe /Text Text tag="[ITEM_IGAX_POWER]" Gives a 50% chance of an extra turn whenever you do 5 or more damage /Text Text tag="[ITEM_IGIM_NAME]" Giant Maul /Text Text tag="[ITEM_IGIM_POWER]" Adds +4 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_IGKR_NAME]" Gnollkryss /Text Text tag="[ITEM_IGKR_POWER]" Adds +1 to current and maximum Life Points for every 4 points of damage you do /Text Text tag="[ITEM_IGMA_NAME]" Great Mang /Text Text tag="[ITEM_IGMA_POWER]" Gives a 25% chance to reduce your enemy apos;s Red Mana to zero whenever you hit for 3 or more damage /Text Text tag="[ITEM_IGOH_NAME]" Great One apos;s Horn /Text Text tag="[ITEM_IGOH_POWER]" Adds +8 to your Cunning, Battle and Morale skills /Text Text tag="[ITEM_IGPK_NAME]" Gnoll Pack /Text Text tag="[ITEM_IGPK_POWER]" All points of Experience and Gold gained are added to a random skill /Text Text tag="[ITEM_IGSH_NAME]" Gruulkar apos;s Shield /Text Text tag="[ITEM_IGSH_POWER]" Adds +1 to your Battle skill whenever you receive 2 or more damage /Text Text tag="[ITEM_IGTA_NAME]" Adamantine Gate /Text Text tag="[ITEM_IGTA_POWER]" Gives a 75% chance to protect against 4 points of damage whenever you receive 5 or more damage /Text Text tag="[ITEM_IGTI_NAME]" Iron Gate /Text Text tag="[ITEM_IGTI_POWER]" Gives a 75% chance to protect against 3 points of damage whenever you receive 4 or more damage /Text Text tag="[ITEM_IGTS_NAME]" Stone Gate /Text Text tag="[ITEM_IGTS_POWER]" Gives a 75% chance to protect against 2 points of damage whenever you receive 3 or more damage /Text Text tag="[ITEM_IGTW_NAME]" Wooden Gate /Text Text tag="[ITEM_IGTW_POWER]" Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IHAL_NAME]" Halberd /Text Text tag="[ITEM_IHAL_POWER]" Deals double damage if your opponent has less than 25% Life Points /Text Text tag="[ITEM_IHCL_NAME]" Harpy apos;s Claw /Text Text tag="[ITEM_IHCL_POWER]" Reduces your enemy apos;s Red and Yellow Mana by 1, and gives it to you, for every 3 damage you do /Text Text tag="[ITEM_IHCR_NAME]" Harpy apos;s Crown /Text Text tag="[ITEM_IHCR_POWER]" Whenever you receive 5 or more damage, your Air Resistance increases by +1% /Text Text tag="[ITEM_IHLA_NAME]" Holy Lance /Text Text tag="[ITEM_IHLA_POWER]" Adds +1 to damage for every 4 of your Yellow Mana whenever you do 3 or more damage /Text Text tag="[ITEM_IHOF_NAME]" Horn of Frost /Text Text tag="[ITEM_IHOF_POWER]" Adds +5 to damage if Blue Mana is 20+ whenever you do 3 or more damage /Text Text tag="[ITEM_IHOH_NAME]" Horned Helm /Text Text tag="[ITEM_IHOH_POWER]" Adds +3 to Red Mana whenever your enemy casts a spell /Text Text tag="[ITEM_IHOR_NAME]" Heavenly Orb /Text Text tag="[ITEM_IHOR_POWER]" Adds Air Resistance equal to half your Yellow Mana /Text Text tag="[ITEM_IHRA_NAME]" Helm of the Ram /Text Text tag="[ITEM_IHRA_POWER]" Adds +2 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_IHSF_NAME]" Heirophant apos;s Staff /Text Text tag="[ITEM_IHSF_POWER]" Adds +2 to Green and Yellow Mana whenever any spell is cast /Text Text tag="[ITEM_IHST_NAME]" Huge Stinger /Text Text tag="[ITEM_IHST_POWER]" Gives an 80% chance to cause Poison, and adds +6 to damage whenever you do 2 or more damage /Text Text tag="[ITEM_IHTR_NAME]" Horn of Triumph /Text Text tag="[ITEM_IHTR_POWER]" Gives +50 to Experience whenever you win a combat /Text Text tag="[ITEM_IIAM_NAME]" Imperial Armor /Text Text tag="[ITEM_IIAM_POWER]" Gives +2 Experience every time you receive 2 or more damage /Text Text tag="[ITEM_IIFI_NAME]" Iron Fists /Text Text tag="[ITEM_IIFI_POWER]" Adds +2 to damage whenever you do any damage /Text Text tag="[ITEM_IIMH_NAME]" Imperial Helm /Text Text tag="[ITEM_IIMH_POWER]" Has a 20% chance to reduce any incoming damage of 2 or higher to a single point of damage /Text Text tag="[ITEM_IISK_NAME]" Iron Skin /Text Text tag="[ITEM_IISK_POWER]" Adds +1 to Green Mana when you receive damage, and protects against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_IJAC_NAME]" Jarl apos;s Cloak /Text Text tag="[ITEM_IJAC_POWER]" Adds +2 to Blue Mana whenever you gain Blue Mana /Text Text tag="[ITEM_IJAH_NAME]" Jarl apos;s Hammer /Text Text tag="[ITEM_IJAH_POWER]" Does 2 points of damage to your enemy whenever you receive 2 or more Blue Mana /Text Text tag="[ITEM_IJOB_NAME]" Jotun apos;s Boots /Text Text tag="[ITEM_IJOB_POWER]" Adds +1 to other Mana Reserves whenever you receive 2 or more Red Mana /Text Text tag="[ITEM_IJOH_NAME]" Jotun apos;s Helm /Text Text tag="[ITEM_IJOH_POWER]" Adds +1% to Fire Resistance whenever you receive 3 or more Red Mana /Text Text tag="[ITEM_IKKE_NAME]" Khazrimi Key /Text Text tag="[ITEM_IKKE_POWER]" Adds +2 to Green Mana whenever your enemy casts a spell /Text Text tag="[ITEM_IKOP_NAME]" Key of Power /Text Text tag="[ITEM_IKOP_POWER]" Adds +4 to your Earth, Fire, Water, and Air Mastery skills /Text Text tag="[ITEM_ILAN_NAME]" Lance /Text Text tag="[ITEM_ILAN_POWER]" Adds +1 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_ILBC_NAME]" Lichebane Charm /Text Text tag="[ITEM_ILBC_POWER]" Adds +6 to damage done against Liches and Arkliches whenever you do 3 or more damage /Text Text tag="[ITEM_ILBW_NAME]" Longbow /Text Text tag="[ITEM_ILBW_POWER]" Adds +3 to Yellow Mana whenever you do 3 or more damage /Text Text tag="[ITEM_ILEA_NAME]" Leather Armor /Text Text tag="[ITEM_ILEA_POWER]" Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ILEB_NAME]" Leather Boots /Text Text tag="[ITEM_ILEB_POWER]" Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ILEH_NAME]" Leather Helm /Text Text tag="[ITEM_ILEH_POWER]" Gives a 25% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ILKS_NAME]" Lucky Stones /Text Text tag="[ITEM_ILKS_POWER]" Adds +6 to your Cunning skill /Text Text tag="[ITEM_ILSW_NAME]" Longsword /Text Text tag="[ITEM_ILSW_POWER]" Adds +4 to your Battle skill /Text Text tag="[ITEM_IMAR_NAME]" Mirror Armor /Text Text tag="[ITEM_IMAR_POWER]" Does 1 point of damage to your enemy whenever you receive 2 or more damage /Text Text tag="[ITEM_IMAX_NAME]" Mechanical Axe /Text Text tag="[ITEM_IMAX_POWER]" Gives an extra turn whenever you do 5 or more damage /Text Text tag="[ITEM_IMCL_NAME]" Massive Club /Text Text tag="[ITEM_IMCL_POWER]" Adds +3 to Earth Mastery, and adds +3 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_IMGS_NAME]" Skull of Minogoth /Text Text tag="[ITEM_IMGS_POWER]" Destroys all Purple Stars, giving full effect for each one, whenever you match 4 or 5 gems /Text Text tag="[ITEM_IMHE_NAME]" Mirror Helm /Text Text tag="[ITEM_IMHE_POWER]" Does 1 point of damage to your enemy whenever you receive 2 or more damage /Text Text tag="[ITEM_IMND_NAME]" Mana Node /Text Text tag="[ITEM_IMND_POWER]" Adds +5 to all skills whenever an enemy casts a spell /Text Text tag="[ITEM_IMOA_NAME]" Moat /Text Text tag="[ITEM_IMOA_POWER]" Doubles all Blue Mana found and adds +10 Fire Resistance /Text Text tag="[ITEM_IMSE_NAME]" Medal of Selentia /Text Text tag="[ITEM_IMSE_POWER]" Doubles all of the Experience you gain while in combat /Text Text tag="[ITEM_IMSH_NAME]" Mirror Shield /Text Text tag="[ITEM_IMSH_POWER]" Does 1 point of damage to your enemy whenever you receive 2 or more damage /Text Text tag="[ITEM_INOB_NAME]" Necklace of Bones /Text Text tag="[ITEM_INOB_POWER]" Creates 2 +5 Skulls whenever you receive 12 or more damage /Text Text tag="[ITEM_INOH_NAME]" Noble Helm /Text Text tag="[ITEM_INOH_POWER]" Adds +4 to your Morale skill /Text Text tag="[ITEM_INST_NAME]" Necrotic Staff /Text Text tag="[ITEM_INST_POWER]" Reduces your enemy apos;s Green Mana by half whenever you cast a spell /Text Text tag="[ITEM_IOBH_NAME]" Ogreblood Helm /Text Text tag="[ITEM_IOBH_POWER]" Adds +2% to Fire Resistance whenever your enemy casts a spell /Text Text tag="[ITEM_IORI_NAME]" Ogres apos; Ring /Text Text tag="[ITEM_IORI_POWER]" Adds +3 to Green Mana whenever your enemy casts a spell /Text Text tag="[ITEM_IORM_NAME]" Orcish Mang /Text Text tag="[ITEM_IORM_POWER]" Reduces your enemy apos;s Red Mana by 2 whenever you do 3 or more damage /Text Text tag="[ITEM_IRBR_NAME]" Ruby Ring /Text Text tag="[ITEM_IRBR_POWER]" Triples the Gold you gain from matching Gold Coins /Text Text tag="[ITEM_IRKA_NAME]" Rat King apos;s Amulet /Text Text tag="[ITEM_IRKA_POWER]" Adds +3 to Gold whenever you gain Blue Mana /Text Text tag="[ITEM_IRKK_NAME]" Runekeeper apos;s Key /Text Text tag="[ITEM_IRKK_POWER]" Adds +5 to all of your Mana Reserves whenever you match 4 or 5 gems /Text Text tag="[ITEM_IRKT_NAME]" Runekeeper apos;s Tome /Text Text tag="[ITEM_IRKT_POWER]" Adds 50% to damage for each of your Mana Reserves that are full /Text Text tag="[ITEM_IROA_NAME]" Ring of Air /Text Text tag="[ITEM_IROA_POWER]" Adds +1 to Yellow Mana for every 3 Green Mana you gain /Text Text tag="[ITEM_IROE_NAME]" Ring of Earth /Text Text tag="[ITEM_IROE_POWER]" Adds +1 to Green Mana for every 3 Red Mana you gain /Text Text tag="[ITEM_IROF_NAME]" Ring of Fire /Text Text tag="[ITEM_IROF_POWER]" Adds +1 to Red Mana for every 3 Blue Mana you gain /Text Text tag="[ITEM_IROS_NAME]" Phoenix Shield /Text Text tag="[ITEM_IROS_POWER]" Adds +1 to Green and Red Mana for every 2 points of damage you receive /Text Text tag="[ITEM_IROW_NAME]" Ring of Water /Text Text tag="[ITEM_IROW_POWER]" Adds +1 to Blue Mana for every 3 Yellow Mana you gain /Text Text tag="[ITEM_IROY_NAME]" Relic of Ymorgia /Text Text tag="[ITEM_IROY_POWER]" Adds +5 to Earth Mastery and +5% to Earth Resistance /Text Text tag="[ITEM_IRSA_NAME]" Ribs of Sartek /Text Text tag="[ITEM_IRSA_POWER]" Protects against 5 points of damage whenever you receive 10 or more damage /Text Text tag="[ITEM_IRWM_NAME]" Ring of Warmth /Text Text tag="[ITEM_IRWM_POWER]" Adds +10% to Fire Resistance /Text Text tag="[ITEM_ISCA_NAME]" Scale Armor /Text Text tag="[ITEM_ISCA_POWER]" Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ISCB_NAME]" Scale Boots /Text Text tag="[ITEM_ISCB_POWER]" Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ISCH_NAME]" Scale Helm /Text Text tag="[ITEM_ISCH_POWER]" Gives a 75% chance to protect against 1 point of damage whenever you receive 2 or more damage /Text Text tag="[ITEM_ISCL_NAME]" Sorcerer apos;s Cloak /Text Text tag="[ITEM_ISCL_POWER]" Reduces your enemy apos;s Mana Reserves by 2 whenever you receive 2 or more damage /Text Text tag="[ITEM_ISDO_NAME]" Silver Dragon Orb /Text Text tag="[ITEM_ISDO_POWER]" Adds +1 to Blue Mana at the start of each of your turns /Text Text tag="[ITEM_ISEC_NAME]" Lysean Crown /Text Text tag="[ITEM_ISEC_POWER]" Adds +5 to your Morale skill /Text Text tag="[ITEM_ISES_NAME]" Sir Ector apos;s Sword /Text Text tag="[ITEM_ISES_POWER]" Gives a 50% chance to create a Skull whenever you gain Experience, and adds +1 to damage whenever you do more than 2 damage /Text Text tag="[ITEM_ISHP_NAME]" Silver Harp /Text Text tag="[ITEM_ISHP_POWER]" Adds +3 to Yellow Mana whenever your enemy casts a spell /Text Text tag="[ITEM_ISKT_NAME]" Skull Totem /Text Text tag="[ITEM_ISKT_POWER]" Adds +2 to Green Mana every time you gain Experience /Text Text tag="[ITEM_ISOA_NAME]" Shield of Albion /Text Text tag="[ITEM_ISOA_POWER]" Adds +1% to Air Resistance every time you gain 3 or more Yellow Mana. /Text Text tag="[ITEM_ISPC_NAME]" Spiked Club /Text Text tag="[ITEM_ISPC_POWER]" Adds +2 to Red Mana whenever you do 5 or more damage /Text Text tag="[ITEM_ISPS_NAME]" Spirit Staff /Text Text tag="[ITEM_ISPS_POWER]" Adds +1 to all of your Mana Reserves whenever you take 3 or more damage /Text Text tag="[ITEM_ISRI_NAME]" Serephine apos;s Ring /Text Text tag="[ITEM_ISRI_POWER]" Removes all status effects whenever you match 4 or 5 gems /Text Text tag="[ITEM_ISSA_NAME]" Shield Of Sacrifice /Text Text tag="[ITEM_ISSA_POWER]" Adds +1 to all of your Mana Reserves for every 4 damage that you receive /Text Text tag="[ITEM_ISST_NAME]" Shaman apos;s Staff /Text Text tag="[ITEM_ISST_POWER]" Adds +1 to Green Mana whenever you gain Green Mana, and adds +1 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_ISTA_NAME]" Soultree Axe /Text Text tag="[ITEM_ISTA_POWER]" Adds +2 to Life Points whenever you do 4 or more damage /Text Text tag="[ITEM_ISTG_NAME]" Giant Stinger /Text Text tag="[ITEM_ISTG_POWER]" Gives an 80% chance to cause Poison, and adds +2 to damage whenever you do 2 or more damage /Text Text tag="[ITEM_ISTL_NAME]" Sartek apos;s Tail /Text Text tag="[ITEM_ISTL_POWER]" Does 1 to 10 points of damage to your enemy whenever you gain 3 or more Red Mana /Text Text tag="[ITEM_ITBS_NAME]" Trollblood Staff /Text Text tag="[ITEM_ITBS_POWER]" Adds +2% to Water Resistance whenever your enemy casts a spell /Text Text tag="[ITEM_ITEN_NAME]" Tentacle /Text Text tag="[ITEM_ITEN_POWER]" Adds +1 to damage for every 3 of your Blue Mana whenever you do 3 or more damage /Text Text tag="[ITEM_ITHH_NAME]" Theiran Hammer /Text Text tag="[ITEM_ITHH_POWER]" Adds +2 to damage and turns a single random Blue Gem into a Yellow Gem whenever you do 3 or more damage /Text Text tag="[ITEM_ITRG_NAME]" Greater Troll Ring /Text Text tag="[ITEM_ITRG_POWER]" Adds +2 to Life Points if Blue Mana is 9+ at the start of each of your turns /Text Text tag="[ITEM_ITRI_NAME]" Troll Ring /Text Text tag="[ITEM_ITRI_POWER]" Adds +1 to Life Points if Blue Mana is 6+ at the start of each of your turns /Text Text tag="[ITEM_ITRU_NAME]" Ultimate Troll Ring /Text Text tag="[ITEM_ITRU_POWER]" Adds +3 to Life Points if Blue Mana is 12+ at the start of each of your turns /Text Text tag="[ITEM_ITSA_NAME]" Tooth of Sartek /Text Text tag="[ITEM_ITSA_POWER]" Adds +1 to all damage done when matching Skulls /Text Text tag="[ITEM_ITUT_NAME]" Practice Shield /Text Text tag="[ITEM_ITUT_POWER]" The owner of this shield never takes a turn /Text Text tag="[ITEM_ITWH_NAME]" High Tower /Text Text tag="[ITEM_ITWH_POWER]" Adds +3 to damage whenever you do 3 or more damage /Text Text tag="[ITEM_ITWM_NAME]" Mage Tower /Text Text tag="[ITEM_ITWM_POWER]" Adds damage equal to half your highest Mana Reserve whenever you do 2 or more damage /Text Text tag="[ITEM_ITWP_NAME]" Primitive Tower /Text Text tag="[ITEM_ITWP_POWER]" Adds +1 to damage for every 3 of your Green Mana whenever you do 3 or more damage /Text Text tag="[ITEM_ITWS_NAME]" Small Tower /Text Text tag="[ITEM_ITWS_POWER]" Adds +2 to damage whenever you do 2 or more damage /Text Text tag="[ITEM_IUHA_NAME]" Uberhammer /Text Text tag="[ITEM_IUHA_POWER]" Adds +5 to damage and turns a single random Red Gem into a Skull whenever you do 3 or more damage /Text Text tag="[ITEM_IUHL_NAME]" Unholy Lance /Text Text tag="[ITEM_IUHL_POWER]" Adds +1 to damage for every 4 of your Green Mana whenever you do 3 or more damage /Text Text tag="[ITEM_IUSI_NAME]" Unicorn Shield /Text Text tag="[ITEM_IUSI_POWER]" Adds +15 to Life Points whenever you match 5 gems /Text Text tag="[ITEM_IVBL_NAME]" Flameblade /Text Text tag="[ITEM_IVBL_POWER]" Adds +1 to damage for every 2 Red Gems in play whenever you do 3 or more damage /Text Text tag="[ITEM_IWBC_NAME]" Wolfbane Cloak /Text Text tag="[ITEM_IWBC_POWER]" Adds +1 to Water Resistance whenever you match 4 or 5 gems /Text Text tag="[ITEM_IWBL_NAME]" Wightblade /Text Text tag="[ITEM_IWBL_POWER]" Reduces your enemy apos;s Red Mana by 5, and gives it to you as Blue Mana, whenever you do 3 or more damage /Text Text tag="[ITEM_IWBS_NAME]" Wyrmblood Stone /Text Text tag="[ITEM_IWBS_POWER]" Adds +2% to Air Resistance whenever your enemy casts a spell /Text Text tag="[ITEM_IWHP_NAME]" Whip /Text Text tag="[ITEM_IWHP_POWER]" Does 1 damage to your enemy whenever you gain Yellow Mana /Text Text tag="[ITEM_IWLB_NAME]" Buttress Wall /Text Text tag="[ITEM_IWLB_POWER]" Adds +100 to your total Life Points /Text Text tag="[ITEM_IWLC_NAME]" Woodland Cloak /Text Text tag="[ITEM_IWLC_POWER]" Adds +1 to Green Mana for every 3 damage you do /Text Text tag="[ITEM_IWLM_NAME]" Massive Wall /Text Text tag="[ITEM_IWLM_POWER]" Adds +200 to your total Life Points /Text Text tag="[ITEM_IWLR_NAME]" Rampart Wall /Text Text tag="[ITEM_IWLR_POWER]" Adds +20 to your total Life Points /Text Text tag="[ITEM_IWLS_NAME]" Stone Wall /Text Text tag="[ITEM_IWLS_POWER]" Adds +50 to your total Life Points /Text Text tag="[ITEM_IXHD_NAME]" Extra Head /Text Text tag="[ITEM_IXHD_POWER]" Gives an extra turn whenever you receive Gold /Text Text tag="[ITEM_IZCL_NAME]" Zombie Claw /Text Text tag="[ITEM_IZCL_POWER]" Gives a 50% chance to cause Disease, and adds +1 to damage whenever you do damage /Text /TextLibrary
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